Anil has domain expertise in Game and Simulation development with 4+ years of experience as Unity3D developer in Object oriented programming concepts aligned with the industry standards and best practices. Core competence in * Virtual and Augmented Reality application development using Unity3D game engine * Modular and scalable programming using OO design principles and software design patterns * Profiling, Code optimization and Version controlling in Unity Possess in-depth technical knowledge of Unity3D, C#, Java, Virtual and Augmented Reality application development and has exposed to work with Oculus, Leap Motion, Vuforia, Google Cardboard, Meta AR, AI programming, Database and RESTful API communication in Unity and Native Android programming. Also familiar working with Internet of Things (IoT), Embedded systems, Gamification and Serious Games.
Unity 3D Consultant, Rythmos India
May 2017 to Present
- Developing a new NUnit based testing framework for test automation in Unity3D game engine.
Sr. Game Developer - AR & VR, Serious Games, Tata Consultancy Services
Jul 2013 to Mar 2017
- Developing VR Serious games for training and assessing people on various skills - Developing Augmented Reality applications using AR platforms like Meta and Vuforia - Evaluating use cases and proposing optimal solution - Training fellow developers technically and guiding them when needed Tools and Technology used: Unity3D, Google Cardboard, Meta AR DK1, Vuforia, Sqlite, Photoshop
Masters in Computer Applications, Sastra University
Sep 2013 to Apr 2016